
Some games are dark and murky ( Marvel Ultimate Alliance is a seriously brooding, almost Gothic experience when played this way) and while they're playable and fun, it's not an optimal experience.
#EYETV HD XBOX MAC#
There's no way to get a HD signal out of the Xbox and into the Mac through an EyeTV Hybrid, and the SD signal displayed on a Cinema Display is less than pristine. The trouble with this system is the 'weakest link' flaw.

#EYETV HD XBOX TV#
As advertised, the Elgato system has virtually no latency making games definitely playable, and it also works fairly well for watching TV on your Mac.
#EYETV HD XBOX SOFTWARE#
Its elegance comes from managing its input purely in software: to play the Xbox, I just fired up the Elgato TV application, turned on the Xbox, set the Elgato software to play in full-screen and both games and DVD-HD playback worked fairly well. Don't be confused by its list of features while the EyeTV Hybrid does support both video game consoles and digital signals, it only accepts over-the-air HD television broadcasts and input from consoles via a coaxial cable or an S-Video cable. The EyeTV Hybrid is a fairly humble device, but it's also elegant in its own way. My second plan, then, was to use an Elgato EyeTV Hybrid. An Apple Cinema Display only accepts DVI-D.) (For more information, Google 'DVI-I' and 'DVI-D'. So, even if you used the aforementioned VGA-to-DVI adapter, like I did, it doesn't work because it doesn't convert the signal from analog to digital.

An Apple Cinema Display, however, requires a digital signal. At first I thought I might have a dead Xbox, but no it turns out that the core and premium Xboxes both output analog signals, even over their HD cables. I picked up the parts, brought them home, put 'em together and fired it up. My first plan was to just buy the Xbox VGA cable, hook it up to a Belkin VGA-to-DVI adapter and be done with it. (I also live with three other people, with our TiVo, PS2, original Xbox and Wii hooked up to one non-HD TV, so I wanted to decrease the amount of fighting over the living room.) I have a massive Apple-based workstation in my office with a 23" Apple Cinema Display, so I figured I'd hook it up to that and start messing with XNA when I found some time. So, last December I went out and bought myself an Xbox 360, and while I was at it I splurged and bought the DVD-HD drive. For guys like me who prefer games with really solid stories, XNA theoretically opens the door to storytellers that might not otherwise get into game development. When Microsoft announced their XNA initiative, I got all excited because lowering the bar for game development and market entry increases the likelihood that new types of games will be created by new types of gamemakers.

The BackstoryĪs some of you may know, I've been doing some research into storytelling in games. It's been a long, hard battle, but friends, it was worth it.

#EYETV HD XBOX HOW TO#
I'm definitely in a big one right now, what with nearing the completion of my master's in CMS at MIT, but what has me jazzed this morning is my final victory in a fight I've been waging since last December how to get an Xbox 360 and its DVD-HD drive to play nicely with an Apple Cinema Display. I've noticed that for some reason things in my life tend to conclude in waves, which I call "finishing seasons".
